LEARNING

AEA eStudies

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In-depth eStudy courses offer a deep dive into top-of-mind evaluation themes and topics. Open to both members and nonmembers alike, eStudies provide a diverse learning experience where collaboration is encouraged.

Key things to know before registering:

    • eStudy courses are recorded and made available for 14 days to all paid registrants
    • Your registration for an eStudy course covers all sessions for that course
    • There will be a short homework assignment, requiring an hour or less of your time, between sessions
    • Registration will close five business days in advance of the first session meeting
    • The webinar operates through GoToWebinar. Check your computer's requirements here.

eStudy 092: Consulting and Collaborating with Communities and Nonprofits

Presenters: Susan M. Wolfe, Community Consultant, Susan Wolfe and Associates; Ann Webb, President, Price Community Evaluation Solutions

Dates: August 7 12:00-1:30pm (EST); August 9 12:00-1:30pm (EST)

This eStudy will provide evaluators who work with community members and community-based organizations with specific skills, strategies, and insight needed to effectively engage in communities. Community-based organizations include government, education, health care, faith-based, and nonprofit organizations.

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eStudy 093: Introduction to Usability/UX Testing for Evaluators

Presenters:Kay Corry Aubrey, Usabiility Consultant, Usability Resources Inc.

Dates: September 18 12:00-1:30pm (EST); September 20 12:00-1:30pm (EST)

In this session you will gain an understanding of what usability testing is, when to use it, the language of usability/User Experience and techniques for blending it with other qualitative methods. You be introduced to best practices for planning, moderating, analyzing and reporting on a usability study. You will also learn approaches to take when running a usability study at different points in a product’s development (e.g., concept, early prototype, released product). You will gain hands-on experience with heuristic reviews and be exposed to other methods for evaluating the usability of interactive products.

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